RELEASE SCANNER
Sakura Wars: So Long, My Love cover
Video game · 2005

Sakura Wars: So Long, My Love

Released 7 July 2005 on PlayStation 2 and Wii

Developer
Sega, Red Entertainment
Publisher
Sega
Made in
Shinagawa, Japan
Genre
Role-playing (RPG), Simulator, Strategy, Tactical, Adventure, Visual Novel
Themes
Action, Romance
Series
Sakura Wars
IGDB CRITICS753 reviews
IGDB PLAYERS815 ratings

About Sakura Wars: So Long, My Love

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat.

Summary: IGDB.

Release dates

PlayStation 27 July 2005
Wii30 March 2010

Screenshots

Sakura Wars: So Long, My Love screenshot 1Sakura Wars: So Long, My Love screenshot 2Sakura Wars: So Long, My Love screenshot 3Sakura Wars: So Long, My Love screenshot 4

Videos

Sakura Wars: So Long, My Love: Gameplay TrailerSakura Wars: So Long, My Love: Trailer

Sakura Wars series

Sakura Wars: So Long, My Love is game 6 of 7. All 7 in order ›

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Sources: Wikidata, IGDB, Wikipedia's release lists.