About Gradius
One of the defining characteristics of the Gradius series is the use of a "power meter." The power meter is powered by a power-up item, whose purpose, when collected, is to move a highlight to the next power-up on the power meter. When a power-up that the player wants becomes highlighted, he or she may activate it, also causing the highlight to reset.
Summary: IGDB.
Release dates
| arcade video game machine | 29 May 1985 |
|---|---|
| MSX | 29 May 1985 |
| Nintendo Entertainment System (NES) | 25 April 1986 |
| NEC PC-8800 series | 1986 |
| X68000 | 28 March 1987 |
| Amstrad CPC | 1987 |
| Commodore 64 | 1987 |
| ZX Spectrum | 1987 |
| TurboGrafx-16 / PC Engine | 1991 |
| PlayStation 4 | later, date unknown |
| Wii U | later, date unknown |
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Videos
Gradius series
Gradius is game 1 of 17. All 17 in order ›
- Gradius 1985
- Salamander 1986
- Nemesis 3: The Eve of Destruction 1987
- Nemesis 2 1987
Games like Gradius
- Far Cry 2004
- Matterfall 2017
- Thunder Cross 1988
- Moon Shuttle 1981
- Atlantis 1982
More from Konami
- Age of Empires II: The Age of Kings 1999
- Metal Gear Solid 1998
- Call of Duty 2 2005
- Silent Hill 2 2001
- Sonic the Hedgehog 1991
Out the same week
- Baraduke 1985
- Konami's Ping Pong 1985
