Salamander 2
Released 19 June 1996 on Sega Saturn, PlayStation and arcade video game machine
About Salamander 2
Like the original Salamander, and as opposed to the Life Force releases, Salamander 2 abandons the selection-bar based power-up system, in favor for a simplified system that focuses on powering weapons up based on specific icons. For example, the player cannot increase his ship speed until a speed icon is picked up; additional speed icons further increase the ship velocity. Several weapons, when additionally upgraded, turn into a 'super' weapon for approximately ten seconds. If the player has the ripple laser, and then gets another icon for it, the player will receive the high-powered Buster ripple for a short period of time.
Summary: IGDB.
Release dates
| Sega Saturn | 19 June 1996 |
|---|---|
| PlayStation | 6 July 1996 |
| arcade video game machine | 1996 |
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Videos
Gradius series
Salamander 2 is game 9 of 17. All 17 in order ›
- Gradius III 1989
- Nemesis 1990
- Gradius: The Interstellar Assault 1991
- Salamander 2 1996
- Solar Assault 1997
- Gradius Gaiden 1997
- Gradius IV 1999
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