Video game · 1994
Wonder Project J
Released 9 December 1994 on Super Nintendo (SNES)
About Wonder Project J
In this simulation/role-playing game, you must use the robotic pixie Tinker to educate a robot boy named Pino. You can move Tinker around, examining objects and collecting them in an adventure-like fashion. Pino will automatically follow you to the direction you are facing, but will continue walking until you stop him. He will also pick objects and make his own "experiments" with them. Your goal is to train Pino in various disciplines. His stats can be raised in a RPG style: reading books increases his intelligence, throwing a ball increases his dexterity, and so on. By praising or scolding Pino you will gradually make him understand what should be done and what not.
Summary: IGDB.
Release dates
| Super Nintendo (SNES) | 9 December 1994 |
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Screenshots




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