Carnival
Released 1 June 1980 on arcade video game machine, ColecoVision, Intellivision, Atari 2600 and ZX Spectrum
About Carnival
The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above the rows of moving targets; these pipes and all targets must be shot in order to complete the round.
Summary: IGDB.
Release dates
| arcade video game machine | 1 June 1980 |
|---|---|
| ColecoVision | October 1982 |
| Intellivision | October 1982 |
| Atari 2600 | November 1982 |
| ZX Spectrum | later, date unknown |
Screenshots

Videos
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