About Dungeon Master
Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them.
Summary: IGDB.
Release dates
| Apple II | 15 December 1987 |
|---|---|
| Atari ST | 15 December 1987 |
| PC-98 | 15 December 1987 |
| Amiga | 1988 |
| FM Towns | 1 November 1989 |
| Apple IIGS | 1989 |
| X68000 | 26 January 1990 |
| Super Nintendo (SNES) | 20 December 1991 |
| MS-DOS | 1992 |
Screenshots




Videos
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