Video game · 1982
Penetrator
Released 1982 on TRS-80, ZX Spectrum, Commodore 64 and PC
- Developer
- Veronika Megler
- Publisher
- Krome Studios Melbourne
- Made in
- Australia
- Genre
- Shooter
- Themes
- Action, Science fiction
About Penetrator
Penetrator is an early Sinclair ZX Spectrum game made by Melbourne House programmers Philip Mitchell and Veronika Megler, one of the early hits. It was released in 1982 as a clone of the Scramble arcade game. In Penetrator, the gamer flies a ship, which can shoot forwards and drop bombs beneath the ship. The first level is on open air, with just mountains to dodge, missiles which try to hit the ship, and animated radars. From the second level onwards, the game is inside increasingly complex caverns, so the ceiling is also a danger, as well as new enemies - the missiles are now sometimes replaced with skulls that can move up and down, blocking the path.
Summary: IGDB.
Release dates
| TRS-80 | 1982 |
|---|---|
| ZX Spectrum | 1982 |
| Commodore 64 | 1985 |
| PC | 17 May 2022 |
Screenshots




Videos
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