RELEASE SCANNER
Penetrator cover
Video game · 1982

Penetrator

Released 1982 on TRS-80, ZX Spectrum, Commodore 64 and PC

Developer
Veronika Megler
Publisher
Krome Studios Melbourne
Made in
Australia
Genre
Shooter
Themes
Action, Science fiction

About Penetrator

Penetrator is an early Sinclair ZX Spectrum game made by Melbourne House programmers Philip Mitchell and Veronika Megler, one of the early hits. It was released in 1982 as a clone of the Scramble arcade game. In Penetrator, the gamer flies a ship, which can shoot forwards and drop bombs beneath the ship. The first level is on open air, with just mountains to dodge, missiles which try to hit the ship, and animated radars. From the second level onwards, the game is inside increasingly complex caverns, so the ceiling is also a danger, as well as new enemies - the missiles are now sometimes replaced with skulls that can move up and down, blocking the path.

Summary: IGDB.

Release dates

TRS-801982
ZX Spectrum1982
Commodore 641985
PC17 May 2022

Screenshots

Penetrator screenshot 1Penetrator screenshot 2Penetrator screenshot 3Penetrator screenshot 4

Videos

Penetrator: Gameplay Video

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Sources: Wikidata, IGDB, Wikipedia's release lists.